2012
Brownlee, Carson; Patchett, John; Lo, Li-Ta; DeMarle, David; Mitchell, Christopher; Ahrens, James; Hansen, Charles
A Study of Ray Tracing Large-Scale Scientific Data in Parallel Visualization Applications Proceedings Article
In: Eurographics Symposium on Parallel Graphics and Visualization, pp. 51–60, The Eurographics Association 2012, (LA-UR-pending).
Abstract | Links | BibTeX | Tags: Distributed/network graphics, Graphics Systems, parallel, ray tracing, visualization
@inproceedings{brownlee2012study,
title = {A Study of Ray Tracing Large-Scale Scientific Data in Parallel Visualization Applications},
author = {Carson Brownlee and John Patchett and Li-Ta Lo and David DeMarle and Christopher Mitchell and James Ahrens and Charles Hansen},
url = {http://datascience.dsscale.org/wp-content/uploads/2016/06/RayTracing.pdf},
year = {2012},
date = {2012-01-01},
booktitle = {Eurographics Symposium on Parallel Graphics and Visualization},
pages = {51--60},
organization = {The Eurographics Association},
abstract = {Large-scale analysis and visualization is becoming increasingly important as supercomputers and their simula- tions produce larger and larger data. These large data sizes are pushing the limits of traditional rendering algo- rithms and tools thus motivating a study exploring these limits and their possible resolutions through alternative rendering algorithms . In order to better understand real-world performance with large data, this paper presents a detailed timing study on a large cluster with the widely used visualization tools ParaView and VisIt. The soft- ware ray tracer Manta was integrated into these programs in order to show that improved performance could be attained with software ray tracing on a distributed memory, GPU enabled, parallel visualization resource. Using the Texas Advanced Computing Center’s Longhorn cluster which has multi-core CPUs and GPUs with large-scale polygonal data, we find multi-core CPU ray tracing to be significantly faster than both software rasterization and hardware-accelerated rasterization in existing scientific visualization tools with large data.
},
note = {LA-UR-pending},
keywords = {Distributed/network graphics, Graphics Systems, parallel, ray tracing, visualization},
pubstate = {published},
tppubtype = {inproceedings}
}
Brownlee, Carson; Patchett, John; Lo, Li-Ta; DeMarle, David; Mitchell, Christopher; Ahrens, James; Hansen, Charles
A Study of Ray Tracing Large-Scale Scientific Data in Parallel Visualization Applications Proceedings Article
In: Eurographics Symposium on Parallel Graphics and Visualization, pp. 51–60, The Eurographics Association 2012, (LA-UR-pending).
@inproceedings{brownlee2012study,
title = {A Study of Ray Tracing Large-Scale Scientific Data in Parallel Visualization Applications},
author = {Carson Brownlee and John Patchett and Li-Ta Lo and David DeMarle and Christopher Mitchell and James Ahrens and Charles Hansen},
url = {http://datascience.dsscale.org/wp-content/uploads/2016/06/RayTracing.pdf},
year = {2012},
date = {2012-01-01},
booktitle = {Eurographics Symposium on Parallel Graphics and Visualization},
pages = {51--60},
organization = {The Eurographics Association},
abstract = {Large-scale analysis and visualization is becoming increasingly important as supercomputers and their simula- tions produce larger and larger data. These large data sizes are pushing the limits of traditional rendering algo- rithms and tools thus motivating a study exploring these limits and their possible resolutions through alternative rendering algorithms . In order to better understand real-world performance with large data, this paper presents a detailed timing study on a large cluster with the widely used visualization tools ParaView and VisIt. The soft- ware ray tracer Manta was integrated into these programs in order to show that improved performance could be attained with software ray tracing on a distributed memory, GPU enabled, parallel visualization resource. Using the Texas Advanced Computing Center’s Longhorn cluster which has multi-core CPUs and GPUs with large-scale polygonal data, we find multi-core CPU ray tracing to be significantly faster than both software rasterization and hardware-accelerated rasterization in existing scientific visualization tools with large data.
},
note = {LA-UR-pending},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}