2018
Abram, Greg; Navrátil, Paul; Grossett, Pascal; Rogers, David; Ahrens, James
Galaxy: Asynchronous Ray Tracing for Large High-Fidelity Visualization Proceedings Article
In: 2018 IEEE 8th Symposium on Large Data Analysis and Visualization (LDAV), pp. 72-76, 2018, ISSN: null, (LA-UR-18-26088).
Abstract | Links | BibTeX | Tags: computer graphics, human-centered computing, ray tracing, rendering, visualization
@inproceedings{8739241,
title = {Galaxy: Asynchronous Ray Tracing for Large High-Fidelity Visualization},
author = {Greg Abram and Paul Navrátil and Pascal Grossett and David Rogers and James Ahrens},
doi = {10.1109/LDAV.2018.8739241},
issn = {null},
year = {2018},
date = {2018-10-01},
booktitle = {2018 IEEE 8th Symposium on Large Data Analysis and Visualization (LDAV)},
pages = {72-76},
abstract = {We present Galaxy, a fully asynchronous distributed parallel rendering engine geared towards using full global illumination for large-scale visualization. Galaxy provides performant distributed rendering of complex lighting and material models, particularly those that require ray traversal across nodes. Our design is favorable for tightly-coupled in situ scenarios, where data remains on simulation nodes. By employing asynchronous framebuffer updates and a novel subtractive lighting model, we achieve acceptable image quality from the first ray generation, and improve quality throughout the render epoch. On simulated in situ rendering tasks, Galaxy outperforms the current best-of-breed scientific ray tracer by over 3× for distributed geometric and particle data, while providing expanded rendering capability for global illumination and complex materials.},
note = {LA-UR-18-26088},
keywords = {computer graphics, human-centered computing, ray tracing, rendering, visualization},
pubstate = {published},
tppubtype = {inproceedings}
}
2012
Brownlee, Carson; Patchett, John; Lo, Li-Ta; DeMarle, David; Mitchell, Christopher; Ahrens, James; Hansen, Charles
A Study of Ray Tracing Large-Scale Scientific Data in Parallel Visualization Applications Proceedings Article
In: Eurographics Symposium on Parallel Graphics and Visualization, pp. 51–60, The Eurographics Association 2012, (LA-UR-pending).
Abstract | Links | BibTeX | Tags: Distributed/network graphics, Graphics Systems, parallel, ray tracing, visualization
@inproceedings{brownlee2012study,
title = {A Study of Ray Tracing Large-Scale Scientific Data in Parallel Visualization Applications},
author = {Carson Brownlee and John Patchett and Li-Ta Lo and David DeMarle and Christopher Mitchell and James Ahrens and Charles Hansen},
url = {http://datascience.dsscale.org/wp-content/uploads/2016/06/RayTracing.pdf},
year = {2012},
date = {2012-01-01},
booktitle = {Eurographics Symposium on Parallel Graphics and Visualization},
pages = {51--60},
organization = {The Eurographics Association},
abstract = {Large-scale analysis and visualization is becoming increasingly important as supercomputers and their simula- tions produce larger and larger data. These large data sizes are pushing the limits of traditional rendering algo- rithms and tools thus motivating a study exploring these limits and their possible resolutions through alternative rendering algorithms . In order to better understand real-world performance with large data, this paper presents a detailed timing study on a large cluster with the widely used visualization tools ParaView and VisIt. The soft- ware ray tracer Manta was integrated into these programs in order to show that improved performance could be attained with software ray tracing on a distributed memory, GPU enabled, parallel visualization resource. Using the Texas Advanced Computing Center’s Longhorn cluster which has multi-core CPUs and GPUs with large-scale polygonal data, we find multi-core CPU ray tracing to be significantly faster than both software rasterization and hardware-accelerated rasterization in existing scientific visualization tools with large data.
},
note = {LA-UR-pending},
keywords = {Distributed/network graphics, Graphics Systems, parallel, ray tracing, visualization},
pubstate = {published},
tppubtype = {inproceedings}
}
Abram, Greg; Navrátil, Paul; Grossett, Pascal; Rogers, David; Ahrens, James
Galaxy: Asynchronous Ray Tracing for Large High-Fidelity Visualization Proceedings Article
In: 2018 IEEE 8th Symposium on Large Data Analysis and Visualization (LDAV), pp. 72-76, 2018, ISSN: null, (LA-UR-18-26088).
@inproceedings{8739241,
title = {Galaxy: Asynchronous Ray Tracing for Large High-Fidelity Visualization},
author = {Greg Abram and Paul Navrátil and Pascal Grossett and David Rogers and James Ahrens},
doi = {10.1109/LDAV.2018.8739241},
issn = {null},
year = {2018},
date = {2018-10-01},
booktitle = {2018 IEEE 8th Symposium on Large Data Analysis and Visualization (LDAV)},
pages = {72-76},
abstract = {We present Galaxy, a fully asynchronous distributed parallel rendering engine geared towards using full global illumination for large-scale visualization. Galaxy provides performant distributed rendering of complex lighting and material models, particularly those that require ray traversal across nodes. Our design is favorable for tightly-coupled in situ scenarios, where data remains on simulation nodes. By employing asynchronous framebuffer updates and a novel subtractive lighting model, we achieve acceptable image quality from the first ray generation, and improve quality throughout the render epoch. On simulated in situ rendering tasks, Galaxy outperforms the current best-of-breed scientific ray tracer by over 3× for distributed geometric and particle data, while providing expanded rendering capability for global illumination and complex materials.},
note = {LA-UR-18-26088},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Brownlee, Carson; Patchett, John; Lo, Li-Ta; DeMarle, David; Mitchell, Christopher; Ahrens, James; Hansen, Charles
A Study of Ray Tracing Large-Scale Scientific Data in Parallel Visualization Applications Proceedings Article
In: Eurographics Symposium on Parallel Graphics and Visualization, pp. 51–60, The Eurographics Association 2012, (LA-UR-pending).
@inproceedings{brownlee2012study,
title = {A Study of Ray Tracing Large-Scale Scientific Data in Parallel Visualization Applications},
author = {Carson Brownlee and John Patchett and Li-Ta Lo and David DeMarle and Christopher Mitchell and James Ahrens and Charles Hansen},
url = {http://datascience.dsscale.org/wp-content/uploads/2016/06/RayTracing.pdf},
year = {2012},
date = {2012-01-01},
booktitle = {Eurographics Symposium on Parallel Graphics and Visualization},
pages = {51--60},
organization = {The Eurographics Association},
abstract = {Large-scale analysis and visualization is becoming increasingly important as supercomputers and their simula- tions produce larger and larger data. These large data sizes are pushing the limits of traditional rendering algo- rithms and tools thus motivating a study exploring these limits and their possible resolutions through alternative rendering algorithms . In order to better understand real-world performance with large data, this paper presents a detailed timing study on a large cluster with the widely used visualization tools ParaView and VisIt. The soft- ware ray tracer Manta was integrated into these programs in order to show that improved performance could be attained with software ray tracing on a distributed memory, GPU enabled, parallel visualization resource. Using the Texas Advanced Computing Center’s Longhorn cluster which has multi-core CPUs and GPUs with large-scale polygonal data, we find multi-core CPU ray tracing to be significantly faster than both software rasterization and hardware-accelerated rasterization in existing scientific visualization tools with large data.
},
note = {LA-UR-pending},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}